I am trying to connect a passage in a story to a choice players made in the first passage of the story. In the given example, the first passage gives the player a choice between four things. I want the last passage to be dependent on what your initial answer was (for example, if you answered A, your final passage is death, but if you answered B, you live).
Comments
note: The 'Target Passage Name' may or may not be the same for each option.
1. You can change the links in the above to use a (link: ) macro combined with a (set: ) macro and a (go-to: ) macro, to use a story $variable to track which option was selected: 2. In your last passage you can use an (if: ) macro combined with a couple of (else-if: ) macros and an (else: ) macro to check the story $variable and display different things based on it's value: note: the above examples use indentation, extra line-breaks and Collapsing whitespace markup to try and make them more readable and to remove unwanted line-breaks in the generated output, all these things can be safely removed in your own copy.