Hey guys I like using Twine 2.0 very much, but I've met a problem yesterday...
I am currently making a story about a dungeon adventure an it involves traps. There two choices,
dodge left and
dodge right. I know how to set up the health variable, but I need to take away four health points from the player when they choose
dodge right, and move on to another passage. The maximum health of the player is 15. Any help would be super appreciated. Thanks guys XD
Comments
You have two basic options:
1. You can modify the value of your health variable with the dodge right passage.
2. You can convert your dodge right markup link into what is common called a Setter Link.