Hey

I've made another game with Twine, this one's a bit more experimental than my
last one. This one is for the One Game A Month Challenge, too. The topic was GENDER. I've tried to give the player a ride through common stereotypes of man and woman.
It's more political than my previous games, so I'd love to hear your opinions!
MAN/WOMAN - A Guide, play it here: https://shellyalon.itch.io/menwomen
Comments
I kept hoping (although now I'm pretty sure my intuition was wrong) that if I picked a certain one out of the two or three choices, I would affect the drifting of the letters somehow -- i.e., more acceptably "masculine" choices would cause MAN to cohere and vice versa.
Also, I think there was also a small typo with the bit about the car on the man's side... "Did your wife picked it?" should be "Did your wife pick it?"
Thanks for posting!
On the other hand I really enjoyed your first game today, it's marvelous. Thanks for sharing!
Instead of thought provoked, I was a tad perplexed, clicking mostly through a desire to see the game through. The end was a bit of a '... that's it?' moment.
I think with proper wording, options, and maybe something to cohere like litrouke said (I also assumed this was going to happen), this concept would have really come together to something impacting.
I'm doing the One Game A Month Challenge to .. challenge myself with new concepts. I'm learning a lot so far!