I expect my story which uses an image on every passage, will be well over 30 MB, maybe 40. This one HTML file could take a while to load, and when the user fires up the game there is no indication that anything is happening for several seconds or longer. I tested the current build of about 22mb on Newgrounds and it seems to work ok but it's going to get larger and I also want to host it on my own site. Does anyone have any experience with large twine games?