There are some useful materials in this forum, like tutorials or samples. However, they tend to get buried within the workshop forum, which is basically used to present ones finished stories. How about separating finished games and WIPs from stuff like tutorials/code samples/engines/utilities to make it easier to find?
Comments
I agree with your premise as I was just looking for places to post my story and looked to this forum for guidelines/locations.
That said, posting to THIS forum is severely limited
Restrictions: 4 per post, maximum total size 192KB, maximum individual size 128KB
That said, posting to THIS forum is severely limited
Restrictions: 4 per post, maximum total size 192KB, maximum individual size 128KB
I believe that is due to klembot not wanting to turn this forum into a hosting server.
(Remember bandwidth and storage space is not free, so if your not paying for it then someone else must be. *smile*)
I'll mention that we're toying with switching to Vanilla forums software, which has more built-in capabilities to tag topics and such, but right now we're hung up on migrating the existing data over. If we do go this route, we will give everyone a heads-up with plenty of time to look at the new software and weigh in as to whether switching to it seems like a good idea.
Game name (state) [last release date in YYYY-MM-DD or YYYY-MMM-DD]
eg. Uberstory v1.1 (WIP) [2014-12-20 or 2014-dec-20]
It could be a "locked" forum that's mod maintained and read-only, and contains either a link direct to the post or just the code as a download. However, I can understand that this could place too much of a workload on the mods and/or is unworkable (how do you decide if a piece of code is worth including, and would people get upset if theirs wasn't included etc?).