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Macro Hiding in Twine 2 on Mac

Hello:

I'm a relative newbie in Twine.  I've written Twine 1 stories with no problems and recently thought I would change over to Twine 2.  I've encountered a problem that seemingly seems to me shouldn't happen.  I hope someone can set me straight.

Platform:  Mac, Twine 2, Sugarcube.

My problem is that Macros and other functions inside parentheses show up when testing or playing the story (also when putting on a web server).  So if I put in a passage as shown below, the code:  "(put: $condition to "great") "  -- or use a (set: .... command..  that same line shows up when I test or play.  This is just an example - I found that throughout the code was always shown - I first became aware of the problem when I started replacing visited from twine1 with history: in twine2.    the [[ ... ]] syntax to move between passages works very well, but I have been stumped by the shown of the code in test and play.

Sorry to ask such a Twine2 newbie question. I'm wondering if this is a Mac question, or if I need to invoke some sort of macro to suppress rendering code in test and play?

Thanks. 

John Bourne

-----a copy of a passage in my story below ------

You walk in the main entrance and you see a directory:

(put: $condition to "great")

your condition is $condition

---

[[Radiology]]
[[Nurses station]]
[[Billing]]
[[HouseKeeping]]
[[Compliance]]
[[NorthTower]]
[[Records Storage]]
[[ITDepartment]]

A tall gentleman in a coat and tie comes up to you and says:
"I'm Mr. Brown, General Administrator for Sycamore Valley Hospital - I'm here to get you started on reviewing our hospital's methods for use of Electronic Medical Records.  Could you come into my office?"

You nod your head and say:  "Pleased to meet you"

Follow Mr. Brown into his office. [[Mr. Brown's office]]

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