[move]HEY

[/move] ok so i was wondering how to make a next passage button so i don't have to do next next2 next3 next4 etc and i was wondering if i could make a button like the button in A Dark Room that triggers other events after a number of strokes and has an active cool down THANKS I'm running sugercube! :P
http://adarkroom.doublespeakgames.com
Comments
That game is pure JavaScript, so some functions may be difficult to replicate in Twine.
The closest you may come using what exists in Twine is using the <<timedcontinue>> and <<replacelink>> macros from the <<replacelink>> macro set in creative ways.