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<<if $Options is 1>> /* Time, Magic and Stamina will not increase */
<<else>>
<<set $Time += 1; $Stam -= 1; $Magic += 1>>
<</if>> /* Options if end */
<<if $Statmod is 0>> /* if Statmod */
<span id="STATMODSTAM">
<<click "Change Stamina">>
<<replace "#STATMODSTAM">> <<textbox "$Stam" "10" "Settings">> <</replace>>
<</click>>
</span>
|
<span id="STATMODSTAM">
<<click "Change Magic">>
<<replace "#STATMODSTAM">> <<textbox "$Magic" "10" "Settings">> <</replace>>
<</click>>
</span>
|
<span id="STATMODSandL">
<<click "Change Both">>
<<replace "#STATMODSandL">> <<textbox "$SandL" "10" "Settings">> <</replace>>
<</click>>
</span>
<<if $SandL gt 0>> <<set $Libido to $SandL; $Stam to $SandL; $SandL to 0>> <</if>>
<<endif>> /* if Statmod END */
This one stops adding 1 as a value to the variable, instead adds "1" as a text string to the variable $Magic. Making the number 10 become 101 and for each passage I click, it adds more becoming 1011, 10111 and so fourth.<<set $Magic += 1>>