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Using a timed response function

So I'm really new with Twine and I'm working on a project just to familiarize myself with twine. Here's the scenario , my introduction has some text (with two links underneath). After 2.5 seconds if the player hasn't clicked on anything I want the game to automatically take him to another piece of text. I've created this text and named it "The End". Here is the code I've used
{(live: 2.5s) [(goto: "The End")]}

Is this wrong ? If so, how to make it work ?

Comments

  • edited November 2016
    Don't bump threads posted a single day earlier.

    Remove the spurious space between the macro's closing parenthesis and the opening square bracket. For example:
    {(live: 2.5s)[(goto: "The End")]}
    
    You also don't really need the collapsing whitespace markup there—though it's not hurting anything.
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