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how to make sound work when posting game

hey, this is my first time using twine and i have some problems with the sound.
im using sugarcube, and i have added music to my story (i used audio macros and have the mp3 files in a media folder by the story file). the sound works when i test the game in chrome (after i publish to file), but when i post it with philome.la, theres no sound!
i thought i could use youtube to host the sound instead, but the music goes over multiple passages and i dont want it to restart every time. does anyone have an idea what i should do? im not good at coding or computers generally so the easier the better.

Comments

  • edited December 2016
    When using sounds you have to make sure that where ever you host your game, they will host your sound files too.

    I don't know about philome.la, but if all they're asking for when uploading is the html game file, then that's where your problem is.

    Somewhere like itch.io for instance, ask that you zip your whole game up (sounds and images included) and then upload the zip. Your game file must be called index but they handle all your audio files for you, so no need to host them elsewhere.

    textadventures.co.uk is another place where you can upload zips.
  • Hello, @cubprince ! I am in a similar situation - also just getting started, and seeking to use music.

    How has your work turned out? Any luck? Good stuff to share?

    I appreciate @Jud_Casper 's answer as well -that ill be tremendously helpful! Thanks.

    -B.
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