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Harlowe, save-game and actualisation - will variables stay?

Hi,
I'm slowly creating a massive story in Twine. I wanted to post is (first three chapters) and then add the next episodes as actualisations. Can I do this just by replacing the old .html file with the new one (with added new passages)?
If people use save-game macro (I'm using Harlowe because I thought I don't need anything more complex), will the variables be loaded in the new game version? (new .html file with the same name etc. but passages added) From the coding side this should work - the webpage adress won't change, the variables' names won't change. Am I right?
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