"Dice Rolling": Snowman (v1.3)#
Summary#
"Dice Rolling" demonstrates how to create the same effects of rolling various physical dice through using Underscore.js's _.random()
function and its interpolating functionality.
Example#
Twee Code#
:: StoryTitle
Snowman: Dice Rolling
:: Start
Rolling a 1d4: <%= _.random(1,4) %>
Rolling a 1d6: <%= _.random(1,6) %>
Rolling a 1d8: <%= _.random(1,8) %>
Rolling a 1d10: <%= _.random(1, 10) %>
Rolling a 1d12: <%= _.random(1, 12) %>
Rolling a 1d20: <%= _.random(1, 20) %>
Rolling a 1d100: <%= _.random(1, 100) %>
Rolling a 1d4 + 4: <%= _.random(1, 4) + 4 %>
Rolling a 1d6 - 2: <%= _.random(1, 6) - 2 %>
Rolling a 2d6 + 10: <%= _.random(1, 6) + _.random(1, 6) + 10 %>